It’s a space of such magnitude that it almost unavoidably conjures mysteries and conspiracies of corresponding size. Overall, despite of the difficulties in using her effectively due to the quirks related to her attacks and skills, Firewatch is a great Deadeye Sniper who embodies the "one shot, one kill" mantra well while capable of calling in pinpoint bombardment to destroy groups of enemies.F irewatch is about solitude and space, a first-person journey through the massive wilderness of America’s Shoshone National Forest. Combined with ATK buffs and Camouflage, Assassin allows Firewatch to kill certain weaker ranged enemies with just one shot!įirewatch's base skill, Clue Search α ( Clue Search β at Elite 2), increases clue search rate by 10% (20% for Clue Search β) when she is assigned to the Reception Room. Note that each bomb will only target one enemy at a time (so the same enemy can never be struck with both or all three bombs, unless if they are caught in the splash damage radius of bombs intended for other enemies) with any bombs that do not find a target will be dropped on random tiles within Firewatch's attack range, wasting Tactical Transceiver's damage potential and making it shouldn't be used carelessly due to its relatively high SP cost.įirewatch's talent, Assassin, increases the damage she dealt when attacking ranged enemies, making it highly effective since most ranged enemies have a rather low DEF and Firewatch prioritizes enemies with the lowest DEF over the others, allowing her to dispatch them before they can become a threat to other Operators. Tactical Transceiver allows Firewatch to easily dispatch enemies in large groups or whittle down those with high HP and/or DEF, especially if they happen to be bunched up together as the splash damage from multiple bombs does stack.